DEFAULTLISTMENU { Font "WOLFFNTL", "WolfMenuGray", "WolfMenuLightGray" Selector "M_SSEL1", -26, -3 Linespacing 14 } LISTMENU "MainMenu" { StaticPatch 0, 0, "M_SMENU" Position 100, 64 StaticPatch 70, 60, "M_SBORTL" StaticPatch 72, 60, "M_SBORTR" StaticPatch 70, 90, "M_SBORBL" StaticPatch 72, 90, "M_SBORBR" TextItem "New Game", "n", "PlayerclassMenu" TextItem "Sound", "s", "SoundOptions" TextItem "Control", "c", "OptionsMenu" //CustomizeControls" TextItem "Load Game", "l", "LoadGameMenu" TextItem "Save Game", "s", "SaveGameMenu" TextItem "Change View", "w", "VideoModeMenu" TextItem "End Game", "e", "EndGameMenu" //No idea if this will ever be able to work right... Font "BigFont", "WolfMenuYellow", "WolfMenuYellowBright" TextItem "Back to Game", "b", "CloseMenu" Font "BigFont", "WolfMenuGray", "WolfMenuLightGray" // TextItem "Back to Demo", "b", "CloseMenu" TextItem "Quit", "q", "QuitMenu" } ListMenu "SkillMenu" { StaticPatch 0, 0, "MENUBACS" Font "BigFont", "WolfMenuYellowBright" StaticPatch 68, 30, "M_SSKILL" StaticPatch 46, 50, "M_SBORTL" StaticPatch 96, 50, "M_SBORTR" StaticPatch 46, 58, "M_SBORBL" StaticPatch 96, 58, "M_SBORBR" StaticPatch 82, 60, "M_SBABY" StaticPatch 126, 60, "M_SEASY" StaticPatch 170, 60, "M_SNORMA" StaticPatch 214, 60, "M_SHARD" //Common to both... Font "BigFont", "WolfMenuGray", "WolfMenuLightGray" Position 75, 102 } ListMenu "LoadGameMenu" { NetgameMessage "$LOADNET" StaticPatchCentered 480, -1, "M_SLOADG" Position 80,54 Class "LoadMenu" // uses its own implementation } ListMenu "SaveGameMenu" { StaticPatchCentered 480, -1, "M_SSAVEG" Position 80,54 Class "SaveMenu" // uses its own implementation }